The goal with "Snow" was to depict a scene with a futuristic and desolate feeling where humans have been all but irradicated by a army of self-assembling intelligent sentient machines.
Snow was one of 31 works I created during 2019's Inktober challenge where, instead, I challenged myself to "Rendertober" each day of that October month.
This was a Blender project testing extrusion depth mapping and node programming to create a 3D Surface mesh simulating snow fall with footprints in it. The final product is a hybrid of pre-production work in Blender and post-processing work in Adobe Photoshop.